![]() News, Stats, Shop, Coin Counter, Medals, Configurations, and Spectate. Without dragging this part on, I'll just make this brief, the interface contains the following, *ahem*. Killers are the ones who set off the traps and their goal is to wipe all of the Runners off the map with correctly timed traps and clever thinking.Īs far as the interface goes it actually works and is more organized unlike the one from the first, so that's a plus I assume. Runners have to advance through the course without being killed by the various traps spread throughout each map and (hopefully) getting to the end and being able to "kill the killer". everything but I'll touch more on this later.įor those that have never played Deathrun or just may have a bad memory, the premise is very simple there are two teams, Runners and the Killer(s). As someone who played the first game on and off this can be seen just from the lobby's much more extravagant design and higher quality well. UPDATE: Deathrun 1 is not gone forever, it's just being updated and fixed to be up to more of the standards of Deathrun 2.ĭeathrun 2 is more or less the same game, but with a lot more polish and work put into it. ![]() But oh well, let's get on with the actual review. Unfortunately, the first game has been removed from existence and replaced with this one which is a waste of a few nice maps. It's been a good amount of time since my last actual game review but here we are once again to look at the finally released sequel to Erikwesley96's ROBLOX de-make of the source mod of the same name, Deathrun 2.
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